Level Up

Product Designer · Habit Tracker App Concept · 5-Day Sprint · 2025

Overview

A habit tracker that doesn't punish you for being human.

Level Up is a game-inspired habit app that celebrates progress, small wins, and long-term consistency without the pressure of perfection.

Research

Every abandoned habit app tells the same story: one missed day, then none.

2 interviews and a 3-person survey with busy professionals (25–40) who had dropped at least two habit apps found the same pattern: broken streaks turn motivation into guilt, and perfectionists quit rather than restart.

One decision

Guilt-free streaks: progress is celebrated, never policed.

Instead of punishing missed days, Level Up reframes the streak around momentum and small wins keep it alive, and a bad day doesn’t erase a good month. Testers described feeling “less judged and more in control.”

Outcome

Four flows, each one designed to remove friction and reinforce momentum.

Onboarding, Add Habit, Dashboard, and Progress map the full journey, and confirmed that emotional design, tone, and feedback drive motivation more than features do.

5

sprint, research to prototype

4

participants (5 interviews, 10 surveyed)

5

participants (2 interviews, 3 surveyed)

© 2026 Ricky Roacho. All rights reserved.

Designed with intention.

© 2026 Ricky Roacho. All rights reserved.

Designed with intention.

© 2026 Ricky Roacho. All rights reserved.

Designed with intention.